Game Developers eXchange (GDX) 2010

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I’ll be giving a talk at GDX 2010:

The Game Developers eXchange (GDX), sponsored by the Savannah College of Art and Design and now in its sixth year, brings together game developers, educators and students. Game development experts share their behind-the-scenes knowledge of the game industry. Participants choose from a variety of sessions in which professionals share what goes into the creation of games.
GDX 2010 offers a mix of game art and game design sessions.

Game art sessions focus on the purely aesthetic angle of game development. Sessions range from the role of cinematic sequences, to the pre-visualization process, to the importance of editing and post-production in games.
Game design sessions focus on entertainment-based technology start-up, designing virtual worlds, augmented reality and immersion, and social platforms. Game writers chime in with the importance of story, script, setting and themes.

For more info: http://www.scad.edu/experience/events/gdx/

SCAD ATLANTAMATION

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Friday, April 9th, 7pm

Earl Smith Strand Theatre
117 North Park Square
Marietta, GA

Tickets are available at the door and online:  http://www.earlsmithstrand.org/
$8 General Public, $5 Students, $2 SCAD students (with valid ID).

Note: Screening is not rated, some animated material may not be suitable for children below the age of 14.

For a complete list of films and more information visit: http://blog.scad.edu/atlantamation/

We are having a screening of our animated shorts called "Atlantamation".  The animation screening is a culmination of top undergraduate and graduate work from SCAD Atlanta.  The animated shorts will feature the world premier of “Jaguar McGuire (and his Cat)”, a four-minute short film that will have the audience roaring with laughter. The screening will be followed by Q&A with the film makers.

It is a special evening for us, since it is the first time the SCAD Atlanta animation department has screened our work. The feature animated short itself is a HUGE feat, since it has taken a year and over 40 students.  In the hectic student life schedule – this completed work shows their dedication and love of their craft.

GDC San Francisco 2010

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GDC was as usual, tons of fun and super informative! It’s a full week of new knowledge, new friends and open bars. Coming back from GDC, I feel rejuvenated and ready for more exciting projects.

I gave a presentation at the Mobile/Handheld panel this year:

https://www.cmpevents.com/GD10/a.asp?option=G&V=3&id=674730

You can download my presentation slides here (PDF file – 12MB):

http://www.tonytseng.com/share/GDC2010_Presentation_TonyTseng.pdf

(right mouse click the link above and save as)

I received some wonderful feedback from numerous fellow developers including folks from Sony, Qualcomm, Unity, and Dassault Systèmes, etc. Thanks for your interest & feedback and I look forward to collaborating with you in the near future.  

Art History of Games Conference

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Art History of Games Conference Feb. 4-6

The Savannah College of Art and Design, in conjunction with the Georgia Institute of Technology Digital Media program, will host the first Art History of Games conference Feb. 4-6.

The three-day public symposium will bring together experts in game studies, art history and related areas of cultural studies to investigate games as an art form.
The conference will be held at the Woodruff Arts Center’s Rich Auditorium in midtown Atlanta, courtesy of the High Museum of Art.

For complete info please visit: http://www.arthistoryofgames.com/

To register, click this link: http://www.acteva.com/booking.cfm?bevaid=188321

or follow the instructions below:
1. Go to: http://www.arthistoryofgames.com/
2. Click on the Registration tab
3. Click on Register Online Now

Global Game Jam 2010 at SCAD-Atlanta

GGJ 2010

Global Game Jam 2010: January 29-31, 2010

SCAD-Atlanta and Georgia Tech will be co-hosting the SCAD-Atlanta jam site

SCAD-Atlanta: 1600 Peachtree St NW, Atlanta 30309

REGISTER NOW via email: ttseng@scad.edu

(Free Parking, or Marta station within 3 minutes of walking distance)

This GGJ site is open to anyone 18 and older. Entrance fee is $15. You must pre-register for the event. Snacks and drinks will be provided. Great location in the heart of midtown Atlanta – easy access to all.

Global Game Jam: http://www.globalgamejam.org/

SCAD-Atlanta location: http://globalgamejam.org/sites/scad-atlanta-georgia-tech

Asia Game Show 2009 in Hong Kong

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Click this link for more photos: http://www.facebook.com/album.php?aid=2031536&id=1123797785&l=3568ca0e15

AR Computer / iPhone Game class in Winter 2010

I will be teaching an AR (Augmented Reality) iPhone Game class in Winter 2010 (Jan.-Mar.).  This is going to the second collaboration between SCAD-Atlanta & Georgia Tech.  Students from two schools will work together to create AR game prototypes for computers and/or iPhones.

We will be using Unity3D as our main engine: http://unity3d.com/

Check out an example of the AR games from our last class: http://www.youtube.com/watch?v=cNu4CluFOcw

Pre-requisites: ITGM240 or ANIM250 AND ITGM333 or ITGM310 or ANIM351 or ANIM709.

(You will need to complete ITGM240 or ANIM250 with a B or above, plus completing ONE of these classes with a B or above: ITGM310,  ITGM333, ANIM351, or ANIM709)

Feel free to contact me for further information: ttseng at scad dot edu

SCAD-Atlanta SFDM Master Workshop Fall’09

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SCAD-Atlanta SFDM (School of Film & Digital Media) Master Workshop Fall’09

Clint Hocking
Creative Director, Ubisoft Montreal

Tuesday, November 3
6:30 pm reception
7:00 pm talk

SCAD Atlanta
4C Events Space

1600 Peachtree St
NW Atlanta GA 30309

Co-hosted by SCAD-Atlanta and IGDA-Atlanta.

The Territory is not the Map: Hyper Realism and the New Immersion Paradigm

The games of today unsurprisingly strive to mimic the linear, authored structures of previous generations of media largely because gamers and game developers have grown up in a world where those media are culturally dominant. That is changing. As our media become more richly interactive and as our experience of the world becomes increasingly fragmented and parallelized, a new media culture is disintegrating the old. Games of the future will reflect this cultural shift by themselves becoming more fragmentary, more parallelized, and less focused on rich simulation and traditional notions of immersion.

This talk examines the potential long-term future of gaming by looking at the accelerating convergence between rising technologies and competing media from the internet, games, music and narrative media to augmented reality and the prominence of portable wireless devices.

BIO

Clint Hocking has been working at Ubisoft Montreal since July of 2001, when he began his career in the game industry as a Level Designer, Game Designer and Scriptwriter on the original SPLINTER CELL. Along with writer JT Petty, Clint was honoured for his writing work on the title with the first-ever Game Developer’s Choice Award for Excellence in Scriptwriting. Clint continued as Lead Level Designer, Scriptwriter, and Creative Director on SPLINTER CELL: CHAOS THEORY – the highest rated Splinter Cell to date with an aggregate review score of 94%. Clint then worked as Creative Director on the innovative and acclaimed FAR CRY 2. Before games Clint worked in the web industry and experimented with independent filmmaking while earning an M.F.A in creative writing from the University of British Columbia. He lives happily in Montreal with his wife and their dog.

SCAD-Atlanta on Fox5 News Live 10/19/2009

http://www.myfoxatlanta.com/dpp/good_day_atl/Road_Warrior_SCAD_101909

SCAD-Atlanta is showing off our new high tech digital media center in northeast Atlanta on Fox 5 News Live on 10/19/2009.

Check out the segment we showed the AR zombie project (ARhrrr) developed from my interactive game project class (collaborated with Georgia Tech) . The anchors in the studio did not understand the game but the reporter, Stacy, seemed to get it. She was having a hard time to explain it so she kept on referring everything “thingy” (this thingy, that thingy) and her colleagues made a little joke about it. Well, the technology and the concept of this game is so unconventional that IT IS HARD to explain. I think she did well reporting this segment.  For those viewers who feel confused, come to SCAD-Atlanta and play the game  – you will get it once you play it (and I bet you will love it)!

Colleagues

SCAD-Atlanta Game Development Workshop

I will be teaching a game development workshop for local high school and college students at SCAD-Atlanta on Saturday, Oct 17th 2-4:30pm. This workshop is sponsored and organized by CAPASUS (The Chinese-American Academic and Professional Association in Southeastern United States). I’ll also be giving a talk about the game industry in the Chinese Culture Center in Atlanta that evening starting at 8pm.

Download the presentation slides: PDF – 28.5 mb

Atlanta Chinese Culture Center:

5377 New Peachtree Rd
Atlanta, GA 30341
(770) 451-4456

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